Johan Andreasson
Modelon KK, Japan
Naoya Machida
Nissan Motor Co., Japan
Masashi Tsushima
Nissan Motor Co., Japan
John Griffin
Modelon Inc., USA
Peter Sundström
Modelon AB, Sweden
Download articlehttp://dx.doi.org/10.3384/ecp1612478Published in: The First Japanese Modelica Conferences, May 23-24, Tokyo, Japan
Linköping Electronic Conference Proceedings 124:11, p. 78-86
Published: 2016-05-18
ISBN: 978-91-7685-749-6
ISSN: 1650-3686 (print), 1650-3740 (online)
In the effort to shorten development cycles and with the reduced ability to test in real life, driver-in-the-loop simulators are increasingly used by automotive OEMs and in Motorsports to enable engineers and drivers to experience a new vehicle design in a realis-tic environment before it is built. With the right level of accuracy, the same model can be applied in other real-time vehicle dynamics applications to allow for testing and verification in the development of new ve-hicle functions.
This paper gives and overview of the requirements for automotive real-time application and the solution chosen. Emphasis is given on the model definition and real-time configuration as well as parameterization from existing data sources and integration of third party subsystem models.
vehicle simulators, vehicle dynamics, real-time, hardware-in-the-loop, driver-in-the-loop
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