Christoffer Holmgård Pedersen
IT University of Copenhagen, Computer Games Research Group, Rued Langgaards Vej 7, 2300 København S, Denmark
Rilla Khaled
IT University of Copenhagen, Computer Games Research Group, Rued Langgaards Vej 7, 2300 København S, Denmark
Georgios N. Yannakakis
IT University of Copenhagen, Computer Games Research Group, Rued Langgaards Vej 7, 2300 København S, Denmark
Download article
Published in: Persuasive Technology: Design for Health and Safety; The 7th International Conference on Persuasive Technology; PERSUASIVE 2012; Linköping; Sweden; June 6-8; Adjunct Proceedings
Linköping Electronic Conference Proceedings 68:4, p. 13-16
Published: 2012-06-06
ISBN:
ISSN: 1650-3686 (print), 1650-3740 (online)
In this poster; we describe an ongoing project concerning the development of an Adaptive Treatment Game (ATG) for treating Post Traumatic Stress Disorder. The ATG uses biofeedback and computer game technology to enable multiple treatment techniques and goals. We examine how a multidisciplinary approach shaped the prototype and we discuss the ethical implications of creating a self-adaptive; semiautonomous treatment game.