Conference article

Ethical Considerations in Designing Adaptive Persuasive Games

Christoffer Holmgård Pedersen
IT University of Copenhagen, Computer Games Research Group, Rued Langgaards Vej 7, 2300 København S, Denmark

Rilla Khaled
IT University of Copenhagen, Computer Games Research Group, Rued Langgaards Vej 7, 2300 København S, Denmark

Georgios N. Yannakakis
IT University of Copenhagen, Computer Games Research Group, Rued Langgaards Vej 7, 2300 København S, Denmark

Download article

Published in: Persuasive Technology: Design for Health and Safety; The 7th International Conference on Persuasive Technology; PERSUASIVE 2012; Linköping; Sweden; June 6-8; Adjunct Proceedings

Linköping Electronic Conference Proceedings 68:4, p. 13-16

Show more +

Published: 2012-06-06

ISBN:

ISSN: 1650-3686 (print), 1650-3740 (online)

Abstract

In this poster; we describe an ongoing project concerning the development of an Adaptive Treatment Game (ATG) for treating Post Traumatic Stress Disorder. The ATG uses biofeedback and computer game technology to enable multiple treatment techniques and goals. We examine how a multidisciplinary approach shaped the prototype and we discuss the ethical implications of creating a self-adaptive; semiautonomous treatment game.

Keywords

No keywords available

References

No references available

Citations in Crossref