Masayuki Ohta
Tokyo Institute of Technology, Japan
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Published in: RobocCup-99 Team Descriptions. Simulation League
Linköping Electronic Conference Proceedings 4:8, p. 36-39
Linköping Electronic Articles in Computer and Information Science vol. 4 4:8, p. 36-39
Published: 1999-12-15
ISBN:
ISSN: 1650-3686 (print), 1650-3740 (online)
This paper describes the design of Gemini a client program for SoccerServer. The goal of Gemini is learning cooperative behaviors without direct communication in multi-agent environment. With recent implementation; it can select the best strategy against opponent; statistically.