Masahiro Yamaura
Toyota InfoTechnology Center, U.S.A., Inc., U.S.A
Nikos Arechiga
Toyota InfoTechnology Center, U.S.A., Inc., U.S.A
Shinichi Shiraishi
Toyota InfoTechnology Center, U.S.A., Inc., U.S.A
Scott Eisele
Institute for Software-Integrated Systems, Vanderbilt University, U.S.A
Joseph Hite
Institute for Software-Integrated Systems, Vanderbilt University, U.S.A
Sandeep Neema
Institute for Software-Integrated Systems, Vanderbilt University, U.S.A
Jason Scott
Institute for Software-Integrated Systems, Vanderbilt University, U.S.A
Theodore Bapty
Institute for Software-Integrated Systems, Vanderbilt University, U.S.A
Download articlehttp://dx.doi.org/10.3384/ecp1612443Published in: The First Japanese Modelica Conferences, May 23-24, Tokyo, Japan
Linköping Electronic Conference Proceedings 124:6, p. 43-49
Published: 2016-05-18
ISBN: 978-91-7685-749-6
ISSN: 1650-3686 (print), 1650-3740 (online)
Automotive control systems, such as modern Advanced Driver Assistance Systems (ADAS), are becoming more complex and prevalent in the automotive industry. Therefore, a highly-efficient design and evaluation methodology for automotive control system development is required. In this paper, we propose a closed-loop simulation framework that improves ADAS design and evaluation. The proposed simulation framework consists of four tools: Dymola, Simulink, OpenMETA and Unity 3D game engine. Dymola simulates vehicle dynamics models written in Modelica. Simulink is used for vehicle control software modeling. OpenMETA provides horizontal integration between design tools. OpenMETA also has the capability to improve design efficiency through the use of PET (Parametric Exploration Tool) and DSE (Design Space Exploration) tools. Unity provides the key functionality to enable interactive, or closed-loop ADAS simulation, which contains sensor models for ADAS, road environment models and provides visualization.
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