Conference article

Pardis; Our team in RoboCup Simulator League

Shahriar Pourazin
AmirKabir University of Technology, Iran

Ali Ajdari Rad
AmirKabir University of Technology, Iran

Houman Atashbar
AmirKabir University of Technology, Iran

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Published in: RobocCup-99 Team Descriptions. Simulation League

Linköping Electronic Conference Proceedings 4:21, p. 95-97

Linköping Electronic Articles in Computer and Information Science vol. 4 4:21, p. 95-97

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Published: 1999-12-15


ISSN: 1650-3686 (print), 1650-3740 (online)


Our team; Pardis; will be powered by players which cooperate to confuse the other team and help each other by synchronizing their actions in a predefined manner. The way all the members of the team select a plan to attack or defend; is through broadcasting messages or secret movements. The messages may be sent by one player or the coach. The coachs message has higher priority. The players will not be replaced after the first half. Except; the coach will analyze the recorded game and will prepare the players with some hints. So the main development focus in Pardis team; is designing a more intelligent coach. This feature leads the agents to have the correct reactions to the arrange of the opponents; preventing them from what they plan to do. On the other hand the coach use the same algorithm to see how clear it was the actions of its own team and if so tries to confuse the competitor.


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[1] David Andre, Emiel Corten, Klaus Dorer, Pascal Gugenberger, Marius Joldos, John Kummeneje, Paul Arthur Navratil, Itsuki Noda, Patrick Riley, Peter Stone, Tomoichi Takahashi, Tralvex Yeap. Soccer Server Manual, version 4.0 Rev. 02, Jan. 22, 1999.

[2] Peter Stone, Manuela Veloso, Patrick Riley. The CMUnited-98 Champion Simulator Team, in \RoboCup-98: Robot Soccer Wrold Cup II", M. Asada H. Kitano (Editors) 1999, Springer Verlag, Berlin.

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