Jaime A. Losada
The National Centre for Computer Animation, Bournemouth University, UK
Eike F. Anderson
The National Centre for Computer Animation, Bournemouth University, UK
Oleg Fryazinov
The National Centre for Computer Animation, Bournemouth University, UK
Ladda ner artikelIngår i: Proceedings of SIGRAD 2015, June 1st and 2nd, Stockholm, Sweden
Linköping Electronic Conference Proceedings 120:15, s. 53-55
Publicerad: 2015-11-24
ISBN: 978-91-7685-855-4
ISSN: 1650-3686 (tryckt), 1650-3740 (online)
A fluid simulation suitable for use in real-time virtual environments running at interactive frame rates has the potential to greatly improve the quality of the virtual environments it is used in. To this end we present a method suitable for use in real-time grid-based fluid simulation that considerably reduces the amount of data being processed at each simulation step by removing unused cells from the simulation grid.
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