Jonas Unger
Norrköping Visualization and Interaction Studio, Linköping University, Sweden
Magnus Wrenninge
Norrköping Visualization and Interaction Studio, Linköping University, Sweden
Filip Wänström
Norrköping Visualization and Interaction Studio, Linköping University, Sweden
Mark Ollila
Norrköping Visualization and Interaction Studio, Linköping University, Sweden
Ladda ner artikelIngår i: Special Effects and Rendering. Proceedings from SIGRAD 2002; Linköpings universitet; Norrköping; Sweden; November 28th and 29th; 2002
Linköping Electronic Conference Proceedings 7:5, s. 29-34
Publicerad: 2002-11-28
ISBN:
ISSN: 1650-3686 (tryckt), 1650-3740 (online)
We present a system allowing real-time image based lighting based on HDR panoramic images. The system performs time-consuming diffuse light calculations in a preprocessing step; which is key to attaining interactivity. The real-time subsystem processes an image based lighting model in software; which would be simple to implement in hardware. Rendering is handled by OpenGL; but could be substituted for another graphics API. Applications for the technique presented are discussed; and includes methods for realistic outdoor lighting. The system architecture is outlined; describing the algorithms used.
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