Anders Henrysson
NVIS, Linkoping University, Sweden
Mark Billinghurst
HITLab NZ, University of Canterbury, New Zealand
Mark Ollila
NVIS, Linkoping University, Sweden
Ladda ner artikelIngår i: SIGRAD 2005 The Annual SIGRAD Conference Special Theme - Mobile Graphics
Linköping Electronic Conference Proceedings 16:7, s. 35-40
Publicerad: 2005-11-23
ISBN:
ISSN: 1650-3686 (tryckt), 1650-3740 (online)
Mobile phones have reached a level where it is possible to run selfcontained Augmented Reality applications using the built-in camera for optical tracking. In this paper we present some of our work in this area. We have created a custom port of the ARToolKit library to the Symbian mobile phone operating system and then developed sample applications which have been evaluated. These include a face-to-face collaborative AR game where we conducted a user study to evaluate multi-modal feedback. We also examined user interface issues where an AR enabled mobile phone acts as an interaction device. Additionally; we discuss how traditional 3D manipulation techniques apply to this new platform. We also describe a mobile phone based Augmented Reality application for 3D scene assembly; which adds a 6 DOF isomorphic interaction technique for manipulating 3D content.
ARToolKit. www.hitl.washington.edu/artoolkit/.
CUTTING; D.; ASSAD; M.; CARMICHAEL; D. J.; AND HUDSON; A. 2003. AR phone: Accessible Augmented Reality in the Intelligent Environment. In OZCHI2003.
FEINER; T. H. S.; MACINTYRE; B.; AND WEBSTER; T. 1997.A touring machine: Protoyping 3D mobile augmented reality systems for exploring the urban environment. In ISWC (First IEEE International Symposium on Wearable Computers).
GEIGER; C.; KLEINNJOHAN; B.; REIMAN; C.; AND STICHLING;D. 2001. Mobile AR4ALL. In 2nd IEEE and ACM International Symposium on Augmented Reality (ISAR 2001).
HACHET; M.; POUDEROUX; J.; AND GUITTON; P. 2005. A camera-based interface for interaction with mobile handheld computers. In SI3D ’05: Proceedings of the 2005 symposium on Interactive 3D graphics and games; A. Press; Ed.; 65–72.
HAKKARAINEN; M.; AND WOODWARD; C. 2005. SymBall - Camera driven table tennis for mobile phones. In ACM SIGCHI International Conference on Advances in Computer Entertainment Technology (ACE 2005).
HANSEN; T.; ERIKSSON; E.; AND LYKKE-OLESEN; A. 2005. Mixed Interaction Spaces Designing for Camera Based Interaction with Mobile Devices. In Proceedings of CHI 2005.
HENRYSSON; A.; AND OLLILA; M. 2004. UMAR - Ubiquitous Mobile Augmented Reality. In Proceedings of MUM 2004; 41– 46.
HENRYSSON; A.; BILLINGHURST; M.; AND OLLILA; M. 2005. Virtual Object Manipulation using a Mobile Phone. In Proceedings of ICAT 2005 (to appear).
HENRYSSON; A.; BILLINGHURST; M.; AND OLLILA; M. 2005. Face to Face Collaborative AR on Mobile Phones. In Proceedings of ISMAR 2005; 80–89.
HENRYSSON; A.; OLLILA; M.; AND BILLINGHURST; M. 2005. Mobile Phone Based AR Scene Assembly . In Proceedings of MUM 2005 (to Appear).
LARSEN; B.; BÆRENTZEN; J.; AND CHRISTENSEN; N. 2002. Using cellular phones to interact with virtual environments. In ACM Siggraph 2002; Conference Abstracts and Applications.
MOEHRING; M.; LESSIG; C.; AND BIMBER; O. 2004. Video See-Through AR on Consumer Cell Phones. In International Symposium on Augmented and Mixed Reality (ISMAR’04); 252– 253.
MOGILEV; D.; KIYOKAWA; K.; BILLINGHURST; M.; AND PAIR; J. 2002. AR Pad: an interface for face-to-face AR collaboration. In CHI ’02: CHI ’02 extended abstracts on Human factors in computing systems; ACM Press; New York; NY; USA; 654–655.
REKIMOTO; J. 1996. Transvision: A Hand-held Augmented Reality System for Collaborative Deisgn. In Virtual Systems and Multi-Media (VSMM)’96.
ROHS; M. 2004. Real-World Interaction with Camera Phones. In 2nd International Symposium on Ubiquitous Computing Sysmtes (UCS2004).
WAGNER; D.; AND SCHMALSTIEG; D. 2003. First steps towards handheld augmented reality. In Seventh IEEE International Symposium on Wearable Computers; IEEE; 127–135.
WAGNER; D.; PINTARIC; T.; LEDERMANN; F.; AND SCHMALSTIEG; D. 2005. Towards Massively Multi-User Augmented Reality on Handheld Devices. In Third International Conference on Pervasive Computing (Pervasive 2005).