Deformable Objects in Real-Time with Haptic Feedback

Ola Nilsson
NVIS, Department of Technology, Linköping University

Mark E. Dieckmann
NVIS, Department of Technology, Linköping University

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Ingår i: The Annual SIGRAD Conference. Special Theme - Real-Time Simulations. Conference Proceedings from SIGRAD2003

Linköping Electronic Conference Proceedings 10:14, s. 53-53

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Publicerad: 2003-11-20


ISSN: 1650-3686 (tryckt), 1650-3740 (online)


For realism in computer graphics today rigid body physics is no longer sufficient. Models that take into account soft objects and deformations give better visual results; and allows for interaction with accurately modelled objects.

Due to increased computer power; haptic feedback from soft bodies is emerging as an possible method of augmentation for information presentation.

We are currently developing a framework for simulating and visualizing deformable body physics using the finite element method (FEM); where the simulations include haptic feedback. This framework will be able to handle a large class of fixed topology objects described by elasticity theory.


Inga nyckelord är tillgängliga


Zienkiewicz; O.C.; Taylor; R.L. 2000. The Finite Element Method. Volume 1; Fifth Edition; Butterworth-Heinemann.

Wu; X.; Downes; M.s.; Gotektekin; T.; Tendick; F. 2001. Adaptive nonlinear finite elements for deformable body simulation using dynamic progressive meshes; Eurographics Volume 20; Number 3.

Zhuang; Y. and Canny; J. 1999. Real-time simulation of physically realistic global deformation. SIGGRAPH99 Sketches and Applications.

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