Konferensartikel

FCFoo - a Short Description

Fredrik Heintz
Linköping University, Sweden

Ladda ner artikelhttp://www.ep.liu.se/ecp_article/index.en.aspx?issue=004;article=006

Ingår i: RobocCup-99 Team Descriptions. Simulation League

Linköping Electronic Conference Proceedings 4:6, s. 27-30

Linköping Electronic Articles in Computer and Information Science 6:6, s. 27-30

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Publicerad: 1999-12-15

ISBN:

ISSN: 1650-3686 (tryckt), 1650-3740 (online)

Abstract

This paper describes FCFoo; a RoboCup team developed at Linköping Institute of Technology. We use a reactive-deliberate architecture composed of four different layers. The layers represent different levels of abstraction and deliberation. The decision-making is based on decision-trees; finite automatas; and roles. As a result of the team development we have created a C++ library; designed for educational use; called RoboSoc; with extensive low and middle level functionality.

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Referenser

[1] Silvia Coradeschi and Lars Karlsson. A role-based decision-mechanism for teams of reactive and coordinating agents. In Hiroaki Kitano; editor; RoboCup-97: Robot Soccer World Cup I. Springer Verlag; Berlin; 1998.

[2] Silvia Coradeschi and Paul Scerri. A user oriented system for developing behavior based agents. In Minoru Asada and Hiroaki Kitano; editors; RoboCup-98: Robot Soccer World Cup II. Springer Verlag; Berlin; 1999.

[3] Manuela Veloso; Peter Stone; and Patrick Riley. The CMUnited-98 champion simulator team. In Minoru Asada and Hiroaki Kitano; editors; RoboCup-98: Robot Soccer World Cup II. Springer Verlag; Berlin; 1999.

[4] Peter Stone and Manuela Veloso. The CMUnited-97 simulator team. In Hiroaki Kitano; editor; RoboCup-97: Robot Soccer World Cup I. Springer Verlag; Berlin; 1998.

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