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Footux Team Description: A Hybrid recursive based agent architecture

François Giraul
Universite de Caen, France

Serge Stinckwich
Universite de Caen, France

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Ingår i: RobocCup-99 Team Descriptions. Simulation League

Linköping Electronic Conference Proceedings 4:7, s. 31-35

Linköping Electronic Articles in Computer and Information Science vol. 4 4:7, p. 31-35

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Publicerad: 1999-12-15

ISBN:

ISSN: 1650-3686 (tryckt), 1650-3740 (online)

Abstract

This document describes the software architecture of Footux-99 team (simulation league). It is now well known that purely reactive (resp. cognitif) agents are out of date. An agent must be able to respond reactively when it is necessary but; it should have a general behaviour guide-line. strategy. The most classical approach consists in using a hybrid architecture.

The architecture we are introducing in this article is a hybrid one. It combines vertical and horizontal hybrid approachs where each layer is based on a subsumption architecture.

The aim of our approach is to study the possibility to obtain a cooperative behavior within a multi-agents system without using centralized control; and thus to observe the emergence of potential relations between an agent and the society to which it belongs.

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Referenser

[1] Paul Davidsson A Linearly Quasi-Anticipatory Autonomous Agent Architecture: Some preliminary experiments; in Distributed Artificial Intelligence Architecture and Modelling (Lecture Notes in Artificial Intelligence 1087); C. Zhang and D. Lukose (ed.); pages 189-203; Springer Verlag; 1996.

[2] Bertil Ekdahl; Eric Astor et Paul Davidsson Towards Anticipatory Agents. In M. Wooldridge and N.R. Jennings; editors; Intelligent Agents - Theories; Architectures; and languages; Lecture Notes in Artificial Intelligence 890; page 191- 202; Springer Verlag; 1995.

[3] Jrg P. Mller The design of intelligent Agents; volume 1177 of Lecture Notes in Artificial intelligence. Springer-Verlag; 1996.

[4] Christoph G. Jung Experimenting with Layered; Ressource- Adapting Agents in the RoboCup Simulation in M. Asada (ed.); RoboCup-98: Robot Soccer WorldCup II; Lecture Notes in Artificial Intelligence; Springer; 1999.

[5] Hayes-Roth B. An architecture for adaptative intelligent systems. Artificial Intelligence; 72(1-2):pp. 329-365; january 1995.

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